After the Second Life Riots, companies understood that arbitrarily shutting down massive online worlds could quickly become a PR disaster.
Users don't mind so much being gruesomely killed in-game, though, and if you kill enough, the rest gives up and goes away.
It's what I do for a living. Now draw your swords.
.finis.
Brevity is the width of soul.
Sunday, September 30, 2007
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1 comment:
You watched Southpark, didn't you?
*giggles*
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